Thursday 20 October 2016
Reverse Engineered Object Progress Week 2
From last weeks problems, I did manege to fix the arms and get them more Lego like. I managed to fix this by doing a combination of the sweep and loft commands to get a more accurate representation. After completing the arms I moved onto the hands which I have two different versions, which neither are 100% accurate. I need some feedback before I decide which one works best for the project. The gun was somewhat tricky to get the perfect bend in the handle. I did manege to do it, however I could not get everything to Boolean union together, especially at the bend. The last problem I ran into was exactly how to model the cowboy hat with its organic curves. As you can see, I got part way there but it just became way too complicated for me that I just could not continue. Looking forward to getting these problems fixed as the hat is the last project to model.
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Jean you're killing it! Can't wait to see the little dude assembled.
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