Monday 31 October 2016
Reverse Engineered Object Final
This is the final product for my Reversed Engineered Object Project. I chose to reverse engineer a Lego Minifigure because of my love of Lego and all the different moving parts that fit together. I used a digital caliper to record all the exact measurements and then transfer that into Rhino. For the most part it went quite well, the easiest pieces to model were the the head, torso, hands and pelvic block due to the fact that they are made up of simple geometry resulting in mostly squares and cylinders. The hardest objects to model were definitely the arms and the hat because of their more organic like nature of the objects. I had a few issues with the gun but only in the bend and to get that correct fillet in on the gun became quite process, something that I honestly thought should be quite simple. The rest of the project fell together nicely and I definitely had a lot of fun working on it.
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